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Top Technologies

Gzip
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Google Font API
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Google Tag Manager
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40 4iam.net Last Updated: 5 months

Success 62% of passed verification steps
Warning 23% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 53%
Best Practices Desktop Score 79%
SEO Desktop Score 82%
Progressive Web App Desktop Score 30%
Performance Mobile Score 17%
Best Practices Mobile Score 64%
SEO Mobile Score 81%
Progressive Web App Mobile Score 32%
Page Authority Authority 25%
Domain Authority Domain Authority 17%
Moz Rank 3.9/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 47 Characters
4IAM — ГЛАВНЫЕ НОВОСТИ IT И БЕСПЛАТНЫЕ СЕРВИСЫ!
Meta Description 0 Characters
NO DATA
Effective URL 16 Characters
https://4iam.net
Excerpt Page content
4IAM — Главные Новости IT и Бесплатные Сервисы! ...
Google Preview Your look like this in google search result
4IAM — ГЛАВНЫЕ НОВОСТИ IT И БЕСПЛАТНЫЕ СЕРВИСЫ!
https://4iam.net
4IAM — Главные Новости IT и Бесплатные Сервисы! ...
Robots.txt File Detected
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2017-12-10 / 4 years
Create on: 2013-12-15 / 8 years
Expires on: 2018-12-15 / 31 months 22 days

Danesco Trading Ltd. ,
Registrar Whois Server: whois.evonames.com
Registrar URL: http://www.danesconames.com

Nameservers
ALPHA.FREEHOST.COM.UA
BETA.FREEHOST.COM.UA
DELTA.FREEHOST.COM.UA
GAMMA.FREEHOST.COM.UA
Page Size Code & Text Ratio
Document Size: ~14.52 KB
Code Size: ~12.93 KB
Text Size: ~1.59 KB Ratio: 10.92%

Social Data

Delicious Total: 0
Facebook Total: 3
Google Total: 0
Linkedin Total: 0
Pinterest Total: 0
Stumbleupon Total: 0
Tumblr Total: 0
Vk Total: 0

Estimation Traffic and Earnings

49
Unique Visits
Daily
90
Pages Views
Daily
$0
Income
Daily
1,372
Unique Visits
Monthly
2,565
Pages Views
Monthly
$0
Income
Monthly
15,876
Unique Visits
Yearly
30,240
Pages Views
Yearly
$0
Income
Yearly

Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Time to Interactive 4.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Cumulative Layout Shift 0.269
Cumulative Layout Shift measures the movement of visible elements within the viewport
Keep request counts low and transfer sizes small 244 requests • 1,703 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Estimated Input Latency 50 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 17.1 s
A fast page load over a cellular network ensures a good mobile user experience
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Reduce the impact of third-party code Third-party code blocked the main thread for 280 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Reduce JavaScript execution time 1.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Avoid long main-thread tasks 11 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Eliminate render-blocking resources Potential savings of 1,420 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Largest Contentful Paint 3.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Serve static assets with an efficient cache policy 52 resources found
A long cache lifetime can speed up repeat visits to your page
Minimize main-thread work 2.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoids enormous network payloads Total size was 1,703 KiB
Large network payloads cost users real money and are highly correlated with long load times
Total Blocking Time 230 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Efficiently encode images Potential savings of 13 KiB
Optimized images load faster and consume less cellular data
First Meaningful Paint 1.7 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Serve images in next-gen formats Potential savings of 102 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
First Contentful Paint 1.6 s
First Contentful Paint marks the time at which the first text or image is painted
Speed Index 2.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid chaining critical requests 25 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Initial server response time was short Root document took 200 ms
Keep the server response time for the main document short because all other requests depend on it
Max Potential First Input Delay 160 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Remove unused JavaScript Potential savings of 185 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
First CPU Idle 3.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Remove unused CSS Potential savings of 38 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Minify JavaScript Potential savings of 6 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Minify CSS Potential savings of 6 KiB
Minifying CSS files can reduce network payload sizes
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoids an excessive DOM size 699 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Use video formats for animated content Potential savings of 132 KiB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes

Mobile

Mobile Screenshot
Reduce the impact of third-party code Third-party code blocked the main thread for 2,970 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Reduce JavaScript execution time 7.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint 9.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First Meaningful Paint 3.7 s
First Meaningful Paint measures when the primary content of a page is visible
Max Potential First Input Delay 570 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Defer offscreen images Potential savings of 503 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Avoids an excessive DOM size 702 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Cumulative Layout Shift 0.147
Cumulative Layout Shift measures the movement of visible elements within the viewport
Serve static assets with an efficient cache policy 53 resources found
A long cache lifetime can speed up repeat visits to your page
Avoids enormous network payloads Total size was 2,055 KiB
Large network payloads cost users real money and are highly correlated with long load times
Remove unused CSS Potential savings of 37 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Minify CSS Potential savings of 6 KiB
Minifying CSS files can reduce network payload sizes
Total Blocking Time 2,360 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Tap targets are not sized appropriately 57% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 98.3% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Estimated Input Latency 330 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Efficiently encode images Potential savings of 24 KiB
Optimized images load faster and consume less cellular data
Time to Interactive 17.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First Contentful Paint (3G) 7301.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minimize main-thread work 12.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Properly size images Potential savings of 19 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Avoid chaining critical requests 25 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Speed Index 8.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Use video formats for animated content Potential savings of 132 KiB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Remove unused JavaScript Potential savings of 178 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Page load is not fast enough on mobile networks Interactive at 17.7 s
A fast page load over a cellular network ensures a good mobile user experience
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Initial server response time was short Root document took 380 ms
Keep the server response time for the main document short because all other requests depend on it
First CPU Idle 13.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Keep request counts low and transfer sizes small 200 requests • 2,055 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Eliminate render-blocking resources Potential savings of 3,380 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Serve images in next-gen formats Potential savings of 197 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Minify JavaScript Potential savings of 6 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
First Contentful Paint 3.7 s
First Contentful Paint marks the time at which the first text or image is painted

Speed And Optimization Tips

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Alexa Rank

8,869,069

Global Rank

8,869,069

Global
Traffic
Search

Domain Available

Domain (TDL) and Typo Status
4iam.co Available
4iam.us Available
4iam.com Already Registered
4iam.org Already Registered
4iam.net Already Registered
4am.net Already Registered

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 200 
server: nginx/1.14.2
date: Mon, 15 Feb 2021 00:23:31 GMT
content-type: text/html; charset=UTF-8
vary: Accept-Encoding
x-powered-by: PHP/7.3.2
last-modified: Sat, 13 Feb 2021 14:52:47 GMT
content-encoding: gzip
IP Server The IP Address from server
IP Details Information for IP address

Comments