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Top Technologies

Gzip
Compress
Nginx
Web Servers
Google Analytics
Analytics
Apache
Web Servers
Google Font API
Font Scripts
Google Tag Manager
Tag Managers
Twitter Bootstrap
Web Frameworks
CloudFlare
CDN

59 insta.4iam.net Last Updated: 2 days

Success 62% of passed verification steps
Warning 23% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 93%
Best Practices Desktop Score 62%
SEO Desktop Score 100%
Progressive Web App Desktop Score 27%
Performance Mobile Score 28%
Best Practices Mobile Score 62%
SEO Mobile Score 94%
Progressive Web App Mobile Score 30%
Page Authority Authority 28%
Domain Authority Domain Authority 18%
Moz Rank 4.9/10
Bounce Rate Rate 0%
Title Tag 60 Characters
БЕСПЛАТНАЯ НАКРУТКА ЛАЙКОВ В INSTAGRAM — ♥ INSTALIKES
Meta Description 195 Characters
♥ Автоматическая Накрутка Лайков в Инстаграм Бесплатно! Быстро, Без ограничений, Без регистраций и СМС! На самом удобном сервисе от 4IAM — InstaLikes. «Instagram Likes for FREE!»
Effective URL 22 Characters
https://insta.4iam.net
Excerpt Page content
Бесплатная Накрутка Лайков в Instagram — ♥ InstaLikes Бесплатные Лайки Instagram После проверки «на человечность» ^_^ Version: 2.8 Статус сервера: Онлайн Скорость: Высокая Накручено за всё время: 2,243,...
Keywords Cloud Density
бесплатные1 онлайн1 лайков1 100+1 время1 накручено1 высокая1 скорость1 сервера1 лайки1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
бесплатные 1
онлайн 1
лайков 1
100+ 1
время 1
накручено 1
высокая 1
скорость 1
сервера 1
лайки 1
Google Preview Your look like this in google search result
БЕСПЛАТНАЯ НАКРУТКА ЛАЙКОВ В INSTAGRAM — ♥ INSTALIKES
https://insta.4iam.net
♥ Автоматическая Накрутка Лайков в Инстаграм Бесплатно! Быстро, Без ограничений, Без регистраций и СМС! На самом удобном сервисе от 4IAM — Inst
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2017-12-10 / 2 years
Create on: 2013-12-15 / 6 years
Expires on: 2018-12-15 / 10 months 8 days

Danesco Trading Ltd. ,
Registrar Whois Server: whois.evonames.com
Registrar URL: http://www.danesconames.com

Nameservers
ALPHA.FREEHOST.COM.UA
BETA.FREEHOST.COM.UA
DELTA.FREEHOST.COM.UA
GAMMA.FREEHOST.COM.UA
Page Size Code & Text Ratio
Document Size: ~6.44 KB
Code Size: ~4.2 KB
Text Size: ~2.24 KB Ratio: 34.81%

Social Data

Delicious Total: 0
Facebook Total: 6
Google Total: 0
Linkedin Total: 0
Pinterest Total: 0
Stumbleupon Total: 0
Tumblr Total: 0
Vk Total: 0

Estimation Traffic and Earnings

754
Unique Visits
Daily
1,394
Pages Views
Daily
$1
Income
Daily
21,112
Unique Visits
Monthly
39,729
Pages Views
Monthly
$25
Income
Monthly
244,296
Unique Visits
Yearly
468,384
Pages Views
Yearly
$264
Income
Yearly

Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Reduce JavaScript execution time 1.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 17 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.2 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input
Avoids enormous network payloads Total size was 1,430 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this.
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Minimize Critical Requests Depth 2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 299 elements
Browser engineers recommend pages contain fewer than ~1,500 DOM elements. The sweet spot is a tree depth < 32 elements and fewer than 60 children/parent element. A large DOM can increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 123 requests • 1,430 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 18 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 110 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 12.0 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 104 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 30 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 190 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Third-Party Usage Third-party code blocked the main thread for 120 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 130 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.

Mobile

Mobile Screenshot
Estimated Input Latency 480 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 4536.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 36% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 96.91% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 104 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 58 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 40 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Reduce the impact of third-party code Third-party code blocked the main thread for 5,540 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 7,140 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 15.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 15 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 8.6 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 14.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input
Avoids enormous network payloads Total size was 1,589 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 22.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this.
First Contentful Paint 2.4 s
First Contentful Paint marks the time at which the first text or image is painted
Minimize Critical Requests Depth 2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 304 elements
Browser engineers recommend pages contain fewer than ~1,500 DOM elements. The sweet spot is a tree depth < 32 elements and fewer than 60 children/parent element. A large DOM can increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 4.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 132 requests • 1,589 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 20 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 990 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 16.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 16.0 s
A fast page load over a cellular network ensures a good mobile user experience

Speed And Optimization Tips

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Alexa Rank

1,630,419

Global Rank

212,963

Russia
Traffic
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Domain Available

Domain (TDL) and Typo Status
insta.4iam.co Already Registered
insta.4iam.us Already Registered
insta.4iam.com Already Registered
insta.4iam.org Already Registered
insta.4iam.net Already Registered
ista.4iam.net Already Registered
mnsta.4iam.net Already Registered
knsta.4iam.net Already Registered

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 200 
server: nginx/1.14.2
date: Thu, 17 Oct 2019 23:21:18 GMT
content-type: text/html; charset=UTF-8
vary: Accept-Encoding
x-powered-by: PHP/7.3.2
x-frame-options: SAMEORIGIN
content-encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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