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Top Technologies

Gzip
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Web Frameworks
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59 insta.4iam.net Last Updated: 3 days

Success 62% of passed verification steps
Warning 23% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 81%
Best Practices Desktop Score 77%
SEO Desktop Score 100%
Progressive Web App Desktop Score 26%
Performance Mobile Score 22%
Best Practices Mobile Score 77%
SEO Mobile Score 94%
Progressive Web App Mobile Score 25%
Page Authority Authority 28%
Domain Authority Domain Authority 18%
Moz Rank 4.9/10
Bounce Rate Rate 0%
Title Tag 60 Characters
БЕСПЛАТНАЯ НАКРУТКА ЛАЙКОВ В INSTAGRAM — ♥ INSTALIKES
Meta Description 195 Characters
♥ Автоматическая Накрутка Лайков в Инстаграм Бесплатно! Быстро, Без ограничений, Без регистраций и СМС! На самом удобном сервисе от 4IAM — InstaLikes. «Instagram Likes for FREE!»
Effective URL 22 Characters
https://insta.4iam.net
Excerpt Page content
Бесплатная Накрутка Лайков в Instagram — ♥ InstaLikes Бесплатные Лайки Instagram Накрутка бесплатных лайков в Instagramбез заданий и регистрации! После проверки «на человечность» ^_^     Лайки...
Keywords Cloud Density
накрутка6 лайков6 лайки5 инстаграм4 instagram4 накрутить3 подписчиков3 пользователей2 количества2 данной2
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
накрутка 6
лайков 6
лайки 5
инстаграм 4
instagram 4
накрутить 3
подписчиков 3
пользователей 2
количества 2
данной 2
Google Preview Your look like this in google search result
БЕСПЛАТНАЯ НАКРУТКА ЛАЙКОВ В INSTAGRAM — ♥ INSTALIKES
https://insta.4iam.net
♥ Автоматическая Накрутка Лайков в Инстаграм Бесплатно! Быстро, Без ограничений, Без регистраций и СМС! На самом удобном сервисе от 4IAM — Inst
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2017-12-10 / 3 years
Create on: 2013-12-15 / 7 years
Expires on: 2018-12-15 / 18 months 27 days

Danesco Trading Ltd. ,
Registrar Whois Server: whois.evonames.com
Registrar URL: http://www.danesconames.com

Nameservers
ALPHA.FREEHOST.COM.UA
BETA.FREEHOST.COM.UA
DELTA.FREEHOST.COM.UA
GAMMA.FREEHOST.COM.UA
Page Size Code & Text Ratio
Document Size: ~10.34 KB
Code Size: ~5.3 KB
Text Size: ~5.05 KB Ratio: 48.80%

Social Data

Delicious Total: 0
Facebook Total: 24
Google Total: 0
Linkedin Total: 0
Pinterest Total: 0
Stumbleupon Total: 0
Tumblr Total: 0
Vk Total: 0

Estimation Traffic and Earnings

142
Unique Visits
Daily
262
Pages Views
Daily
$0
Income
Daily
3,976
Unique Visits
Monthly
7,467
Pages Views
Monthly
$0
Income
Monthly
46,008
Unique Visits
Yearly
88,032
Pages Views
Yearly
$0
Income
Yearly

Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Avoids enormous network payloads Total size was 2,114 KB
Large network payloads cost users real money and are highly correlated with long load times
Properly size images Potential savings of 17 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.5 s
Speed Index shows how quickly the contents of a page are visibly populated
Minimize main-thread work 2.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Initial server response time was short Root document took 190 ms
Keep the server response time for the main document short because all other requests depend on it
First Meaningful Paint 1.4 s
First Meaningful Paint measures when the primary content of a page is visible
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Avoids an excessive DOM size 319 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Largest Contentful Paint 2.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid chaining critical requests 2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 11.5 s
A fast page load over a cellular network ensures a good mobile user experience
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Keep request counts low and transfer sizes small 61 requests • 2,114 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Max Potential First Input Delay 170 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Remove unused CSS Potential savings of 40 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
First CPU Idle 1.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Remove unused JavaScript Potential savings of 396 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Total Blocking Time 80 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Time to Interactive 2.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Minimize third-party usage Third-party code blocked the main thread for 90 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Use video formats for animated content Potential savings of 190 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
JavaScript execution time 1.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Serve static assets with an efficient cache policy 14 resources found
A long cache lifetime can speed up repeat visits to your page
Cumulative Layout Shift 0.153
Cumulative Layout Shift measures the movement of visible elements within the viewport
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.

Mobile

Mobile Screenshot
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Reduce the impact of third-party code Third-party code blocked the main thread for 3,530 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Page load is not fast enough on mobile networks Interactive at 17.9 s
A fast page load over a cellular network ensures a good mobile user experience
Avoids enormous network payloads Total size was 2,317 KB
Large network payloads cost users real money and are highly correlated with long load times
Time to Interactive 17.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
First CPU Idle 14.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Initial server response time was short Root document took 40 ms
Keep the server response time for the main document short because all other requests depend on it
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Remove unused CSS Potential savings of 40 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Properly size images Potential savings of 15 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Remove unused JavaScript Potential savings of 473 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Use video formats for animated content Potential savings of 190 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Serve images in next-gen formats Potential savings of 47 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
First Contentful Paint (3G) 4741 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 260 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Speed Index 8.6 s
Speed Index shows how quickly the contents of a page are visibly populated
Minimize main-thread work 15.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid chaining critical requests 2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Reduce JavaScript execution time 7.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.3 s
First Contentful Paint marks the time at which the first text or image is painted
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoids an excessive DOM size 323 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Total Blocking Time 3,950 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Document uses legible font sizes 94.28% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve static assets with an efficient cache policy 25 resources found
A long cache lifetime can speed up repeat visits to your page
Keep request counts low and transfer sizes small 136 requests • 2,317 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Tap targets are not sized appropriately 36% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Max Potential First Input Delay 490 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
First Meaningful Paint 4.2 s
First Meaningful Paint measures when the primary content of a page is visible
Largest Contentful Paint 11.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences

Speed And Optimization Tips

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Alexa Rank

2,071,624

Global Rank

2,071,624

Global
Traffic
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Domain Available

Domain (TDL) and Typo Status
insta.4iam.co Already Registered
insta.4iam.us Already Registered
insta.4iam.com Already Registered
insta.4iam.org Already Registered
insta.4iam.net Already Registered
ista.4iam.net Already Registered
mnsta.4iam.net Already Registered
knsta.4iam.net Already Registered

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 200 
server: nginx/1.14.2
date: Thu, 02 Jul 2020 23:20:51 GMT
content-type: text/html; charset=UTF-8
vary: Accept-Encoding
x-powered-by: PHP/7.4.0
x-frame-options: SAMEORIGIN
content-encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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